Jake Cheung - Computer Games Art

Wednesday, 30 December 2015

CGA Visual Design - Skeletons

So over the Christmas holidays we had to research and draw the human skeleton.

 We had 2 parts, the first part was to draw some of the bones in detail and then label them.


The second part was to then draw the skeleton from the back/front and side view.


Posted by Unknown at 19:47
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Labels: CGA Visual Design

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  • CGA 3D Art Production
  • CGA Gameplay and Interactivity
  • CGA Life Drawings
  • CGA Visual Design
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